AI Insights · Timothy · April 2024
Top 5 Dinosaur Games on Android in Mexico Q1 2024
Discover the performance trends of the top 5 dinosaur games on the Android platform in Mexico during Q1 2024, including downloads, revenue, and active users.
During the first quarter of 2024, the top 5 dinosaur-themed games on the Android platform in Mexico showed varying performance trends in terms of downloads, revenue, and active users. Here's a detailed look at each game based on data from Sensor Tower.
Jurassic World™: The Game, published by Jam City, Inc., experienced fluctuating trends throughout Q1. Weekly revenue peaked at around $3.4K in mid-March, with a notable dip to $1.7K in early February. Downloads saw significant spikes, reaching approximately 24.8K in the first week of January and 11.3K by the last week of March. Active users also varied, starting at 57.3K and ending at 40.9K.
Jurassic World Alive, another title from Jam City, Inc., had a peak weekly revenue of $3.4K in the first week of January, declining to around $1.1K by mid-February. Downloads peaked at 7.5K at the end of January, while active users ranged from 17.9K to 22.8K, showing some fluctuation throughout the quarter.
Crazy Dino Park by Infinite Dreams saw a steady trend in weekly revenue, hovering around $500 towards the end of March. Downloads remained relatively stable, with minor fluctuations, peaking at 4.5K in early January. The number of active users started at 32.5K and slightly decreased to 28.9K by the quarter's end.
LEGO® Jurassic World™, from Warner Bros. International Enterprises, generated a peak revenue of $450 in mid-January, with a general decline to $227 by the end of March. Downloads remained low, peaking at just 99 in early January. Active users also stayed minimal, ranging from 133 at the start of the quarter to 116 by the end.
Jurassic Monster World, published by Azur Interactive Games Limited, had a peak weekly revenue of $183 in late January, with a low of $56 in mid-February. Downloads showed slight fluctuations, peaking at 3.4K in early January. Active users were relatively stable, ranging from 10K at the start to 9.4K by the end of the quarter.
For more detailed insights and trends, visit Sensor Tower.